Using Operators to Move Objects

Open up the Using Operators to Move Objects assignment from the sidebar. Open the FlyingBird_Lesson2 program and save as FlyingBird_Lesson3. Follow the instructions to add variables and methods to the program. Refer to the learning objects and material in this lesson for reference.
Turning It In
Create a zip file called UsingOperatorsToMoveObjects and place the entire FlyingBird_Lesson3 Greenfoot folder in it. Turn in the zip file to the Using Operators to Move Objects assignment.